This is an early sketch for the district Charter Hill! We basically constructed the whole district in 3d, from which we could make multiple shots and overpaints, make fly-throughs, day and night shots, player perspective shots etc. It was really useful to figure out the layout and architecture of the districts that way! This overview was one of the shots I painted over, based on a blockout that was a collaboration between me and fellow concept artists Ward Lindhout and Joseph Noel.
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