Sr Concept Artist at CD PROJEKT RED
After graduating as a Game Designer in The Netherlands, I left for Japan to start my career as a concept artist for Metal Gear Rising and Square Enix's Agni's Philosophy. I joined Capcom and worked as a concept artist on a great variety of titles, like Dragon's Dogma and the critically acclaimed Monster Hunter World. After 6 years in Japan, I moved to Poland to work as a sr concept artist on Cyberpunk 2077 at CD Projekt Red.
Concept ArtEnvironment DesignIllustrationMarketing IllustrationCharacter DesignCreature Design
Monster Hunter World
Dragon's Dogma Online
Sr Concept Artist at CD Projekt Red
Concept Artist at Capcom