Marthe Jonkers
Marthe Jonkers
Lead Concept Artist at Massive
Malmo, Sweden

Summary

After graduating as a Game Designer in The Netherlands, I left for Japan to start my career as a concept artist for Metal Gear Rising and Square Enix's Agni's Philosophy. I joined Capcom and worked as a concept artist on a great variety of titles, like Dragon's Dogma and Monster Hunter World. After 6 years in Japan, I moved to Poland to work as a senior concept artist on Cyberpunk 2077 at CD Projekt Red.

Skills

Concept ArtEnvironment DesignIllustrationMarketing IllustrationCharacter DesignCreature Design

Software proficiency

Photoshop
Photoshop
Octane Render
Octane Render
Blender
Blender
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat

Productions

  • C77 pc 2d pl
    • Video Game
      Cyberpunk 2077
    • Year
      2020
    • Role
      Senior concept artist and team coordinator
    • Company
      CD projekt RED
  • Monster hunter world ps4 boxart
    • Video Game
      Monster Hunter World
    • Year
      2018
    • Role
      Concept Artist
    • Company
      Capcom
  • Dragons dogma online limited edition 414949.2
    • Video Game
      Dragon's Dogma Online
    • Year
      2015
    • Role
      Concept Artist
    • Company
      Capcom
  • Dragons dogma dark arisen
    • Video Game
      Dragon's Dogma: Dark Arisen
    • Year
      2013
    • Role
      Concept Artist, Marketing Artist
    • Company
      Capcom
  • Metal gear rising revengeance
    • Video Game
      Metal Gear Rising: Revengeance
    • Year
      2013
    • Role
      Concept Artist
    • Company
      freelance

Experience

  • Sr Concept Artist & Coordinator at CD Projekt Red
    Krakow, Poland
    May 2017 - Present

  • Concept Artist at Capcom
    Osaka, Japan
    June 2012 - April 2017